#ifndef IMAGEMANAGER_H
#define IMAGEMANAGER_H

#include <SFML/Graphics.hpp>
#include <iostream>
#include <windows.h>
#include <string>
#include <vector>

class _ImageManager
{
public:
	sf::Image GetImage(std::string filename);
private:
	std::vector<sf::Image> Images;
	std::vector<std::string> Images_name;
};

#endif